Unity (game engine) Projects

Avatars for Toasterlab team members gathered in a virtual play yard in AltSpace at PXR2020

Produced by Single Thread Theatre Co. in association with Electric Company Theatre

Presented Oct 2, 3, 9, 10, 2020 AltSpace VR

Development Stage:
 - Community Engagement
 - Conference Presentation

Summary of Project:

Virtual Reality Symposium for Canadian artists and XR technologists, exploring creation and performance in XR.

A performer in costume stands behind the audience member wearing a VR headset during a performance of Bury the Wren.

Created by Beth Kates & Neil Christensen

Presented Mar 29 - Apr 2, 2019 University of Calgary School of Creative and Performing Arts Alchemy Festival of Student Work

Audience Experience:
 - One to one performance
Development Stage:
 - Academic Research
 - Public Performance

Summary of Project:

An immersive one-on-one performance, Bury The Wren uses Augmented Reality and Virtual Reality, mixed with ‘Carbon’ Reality, to exhume Annie Donnelly’s voice from the grave of history. 

Screen shot of participants in a Zoom meeting session, some with tMoRPH branded backgrounds, some with video disabled.

Toasterlab

Presented Jun 13-19, 2020 online at FoLDA 2020

Technologies:
 - Discord
 - email
 - Google Drive
 - Mozilla Hubs
 - Unity (game engine)
 - VR headset
 - Vuphoria
 - YouTube
 - Zoom
Audience Experience:
 - Online Hackathon
 - Virtual Conference
Development Stage:
 - Conference Presentation
 - Invited Audience

Summary of Project:

Gathering of invited participants to explore solutions to developing technology based art for consumption in low-bandwidth environments.

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